![]() (Unless you have different quick start templates or Archtypes, as in WEG's Star Wars RPG or the various releases of Shadowrun). I personally don't know of any game released with multiple versions of the character sheet. Just to be sure it is clear, the questions are:ġ) Has anyone seen or created a game with multiple character sheet formats in a single game and if so, what was the game?Ģ) If such a game exists/existed, how was it received by players? I know several of the older posts have gone over the idea that some people prefer shorter or longer character sheets and how they preferred the information to be organized. I am not sure if it would be helpful, or just a use of extra pages that would be largely ignored. If such a design exists, I would be interested in looking at how that was received by the players who used the game. I am curious if anyone has tried to release the book that includes the core rules of their game with multiple versions of the character sheet to suit the preferences of the players? I know that I have seen Core books with a character sheet and then later supplements with additional variations, but I have never run across a design that included more than one in a single volume. One aspect struck me that I thought I would share and see if anyone has had any experience with. Many ideas have occurred in these last few weeks that I had given little thought to before when I was working more or less independently on my game design. Since joining this site, I have been reading a great deal of the older postings from many of the various areas of the Forum. ![]() Multiple Character Sheets in the Core book of a game ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |